Ill-tempered Hermit
2RR
Creature - Human Werewolf
Whenever Ill-tempered Hermit is dealt damage, it deals that much damage to any target.

1R: Ill-tempered Hermit gets +2/+0 until end of turn.

Daybound
3/3
Howling Pack's Avenger
Creature - Werewolf
Whenever a permanent you control is dealt damage, Howling Pack's Avenger deals that much damage to any target.

1R: Howling Pack's Avenger gets +2/+0 until end of turn.

Nightbound
4/4










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